AI Insights · Timothy · July 2022
Top 5 Three Kingdoms Games in Oceania: Q2 2022 Performance
Discover the performance trends of the top 5 Three Kingdoms games on a unified platform in Oceania during Q2 2022, including weekly downloads, revenue, and active users.
Explore the performance of the top 5 Three Kingdoms games in Oceania during the second quarter of 2022. The data, sourced from Sensor Tower, reveals intriguing trends in weekly downloads, revenue, and active users.
新三國志手機版 from Sialia Games saw its weekly revenue fluctuate significantly. Starting at around $18K at the end of March, it dipped to a low of approximately $5.7K in the first week of April but climbed steadily, peaking at $32K by the end of June. Active users experienced a gradual decline from 87 to 34 during the quarter.
Dynasty Legends 2 by Taihe Interactive had a notable revenue performance, beginning with $1.8K and reaching highs of $8.6K mid-April. Downloads showed varied activity, peaking at 570 in early May. Active users started at 711 in late March, decreasing to 444 by the end of June.
三国杀 from 杭州游卡网络技术有限公司 revealed a mixed revenue trend, starting at $10.9K and experiencing lows of around $1.7K in early June, ending at $1.9K. Downloads remained relatively stable, averaging around 47 per week. Active users increased from 140 in late March to a peak of 180 in late April, then stabilized around 170.
Dynasty Origins: Conquest by YOOZOO (SINGAPORE) PTE. LTD. had a significant revenue drop from $18.4K in late March to around $2.1K by the end of June. Downloads were minimal, with occasional weeks showing no new downloads.
Three Kingdoms: Overlord from Bekko.com experienced steady revenue growth, starting at $2K and peaking at $6.1K in late April. Downloads peaked at 73 mid-April, with active users increasing from 63 in late March to a peak of 109 in late April, then stabilizing around 93 by the end of June.
For more detailed insights on these Three Kingdoms games, visit Sensor Tower.